Valve Refuses to Release Games Containing AI Assets Violating Copyright Laws
Valve has responded to recent reports suggesting that they were rejecting games featuring AI-generated art and content. In a statement to IGN, Valve spokesperson Kaci Aitchison Boyle clarified that the company is not attempting to discourage the use of AI on their platform. Aitchison Boyle explained that the confusion arose from Valve’s efforts to incorporate AI technology into their existing review process, which is influenced by current copyright laws.
“Our priority, as always, is to try to ship as many titles as we can,” said Aitchison Boyle. “We welcome and encourage innovation, and AI technology is sure to create new and exciting gaming experiences. While developers can use these AI technologies in their work with appropriate commercial licenses, they cannot infringe on existing copyrights.”
Aitchison Boyle added that Valve has refunded broadcast credits to those who have violated the company’s current rules because their games have used AI-generated content. It’s no surprise to see Valve trying to get ahead of what is quickly becoming one of tech’s toughest problems. We’ve already seen generative AI causing headaches for the music industry. In April, for example, streaming services like Spotify and YouTube spent the better part of a week responding to a copyright claim by Universal Music Group after someone uploaded a viral AI-generated Drake song to their platforms.